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“I heard it through the grapevine…” Oh how phrases get twisted when traveling through the grapevine! So twisted, in fact, that the concept makes for a great game for kids and adults to play! Whether you’re looking for sleepover game ideas or icebreaker games, the Telephone Game might be just what you’re seeking!
How to Play
First, setup. Since there’s only people involved, everyone needs to be in the proper position. The best way to set everyone up for this game is to be in a straight line, spaced far enough apart so that others can’t hear what you’re whispering into the next player’s ear. Sometimes you’re working with too tight of a space to allow for a straight line, such as indoors in a bedroom, so then it becomes necessary to arrange everyone in a circle, spaced apart in the same manner as you would in a line.
Next, begin game. The first player starts the game by whispering a single word or phrase into the ear of the next player. No repeating! If the next player didn’t quite hear it, well, that’s a part of the fun of the game! The next player then whispers what they think they heard to the following player, and so on. This continues until the word or phrase reaches the very last person.
Last, announce. The last player gets the most important part, announcing what word or phrase they heard! It’s fun to get to see just how much it changed from one person to the next! The first player then goes on to state what the actual word or phrase was. The last player then gets to jump to the first player position so and starts the game over. This can continue until each person has had a turn at choosing the initial word or phrase and a turn at being the one to announce it!
Telephone Game Phrases to Use
Coming up with single words is easy, so in order to have an even better game, you should have a few good telephone game phrases handy to start the game! You want to pick something a little challenging and easy to misinterpret because it makes the end result even more entertaining! Also, choosing a phrase that you think would be totally hilarious for people to be whispering down the line is a great choice no matter how easy or hard it is to interpret. Now onto the telephone game phrases… enjoy!
Funny Sentences to Use
- Don't move! There's a gigantic spider behind you!
- If I could go back in time, I would yell at Troy, 'It's a trap!'
- A dog named Moose ran loose through the spruce forest chasing a goose.
- Jokers, jesters, and jugglers jingled, jumped, and jigged for the King of Jordan.
- Kaleidoscopes, Calliopes, and Christopher Columbus.
- My favorite thing to do on a rainy afternoon is watch Lord of the Rings and party like a hobbit.
- You're a sad, strange little man, and you have my pity.
- Musical mice made the muffin mix while humming a melancholy melody.
- I still think Nicolas Cage would've made a great Superman.
- Minions would look really weird with contacts.
- Who's your friend who likes to play, Bing Bong, Bing Bong!
- Facebook is perfect for aunts who want to creep on nieces and nephews and tattletale on them for holding a beer.
- Have you ever noticed that it only ever seems to rain when you have to go somewhere?
- Don't tell me name brands and generics are the same until you've tried generic mac and cheese.
- The easiest way to make an adult man cry is to force him to watch Toy Story 3.
- The only thing I like better than reading a book, is watching the movie and never reading the book.
- For Christmas this year, I'm asking Santa for an Amazon gift card.
- Education is important, but big muscles are importanter.
- A Taco Bell chicken quesadilla with extra creamy jalapeno sauce.
- If I were a dinosaur, I'd be an Ankylosaurus, a tough, armored exterior but with a leafy loving heart of gold!
- Ted’s toolbox fixes Fred’s friend’s Ford.
- I really need to break my habit of opening a million new tabs I'll never look at.
- People who know me, would say that my best quality is my unwavering optimism, or my sarcasm.
- My guilty pleasure is watching FailArmy.
- The entrance is guarded by a fire-breathing, near-sighted dragon with a fear of heights.
- I'm cursed with the terrible fate of relentlessly interrupting everyone around me.
- The only thing better than a tall, dark, and handsome man, is one carrying a pizza box.
- Chinese food is made with sugar and spice, and lots of rice.
- The best chips are chocolate ones.
- Not even an iceberg could sink our friendship!
- Sally sells sushi by the seashore.
- In high school, I was voted most likely to become a cat lady.
- I have no idea what I'm doing, but I know I'm doing it really well.
- My sexy dance moves have been described as a blend of Beyonce and Mr. Bean.
- When I grow up, I want to be an excavator.
- I going to sleep like a 2 year old after eating pizza.
- When you're in an exam and can't stop coughing.
- Dumbo's real name is Jumbo Junior.
- You've been voted off the island.
- Nobody's favorite food is cabbage.
- I like Voltage better than Code Red, but not as much as Livewire.
- I only Riverdance when I'm happy.
- Unlucky Laura lost her lunch at the library last week.
- Koala bears are cute and pandas bears are cuddly.
- When I was 6, I had a pet guinea pig that I named 'Sir Piggysworth.'
5 More Ways to Play
Sometimes the same old game can get boring. If you’re looking to put a fun spin on the game, give one of the following variations a shot!
- Movement: It's telephone game meets charades in this wacky version of the game. The first player shows the second player a silly movement or dance move, while everyone else looks in the opposite direction. The second player must then do the same movement to the next player, and so on. Check out the video at the end for a ridiculous demo of this variation!
- Drawing: In this variation, the first player choose a word and uses pencil and paper to draw a single line to begin the illustration of the word. You cannot lift the pencil, and once you do, it’s time to pass it to the next player. The next player is quietly told the word and must continue the drawing, again with just one line. At the end of the round, the last player is not told the word and must guess the word by looking at the drawing!
- Teams: This is the best way to play with a large group and fun if you like competition! Even teams are made and one single person whispers the same phrase to the first player on each team. Whichever team is closest to having the correct phrase at the end wins!
- Foreign language: Play a variation of the game that involves using language that is anything but your primary language. Whatever word or phrase will be dramatically changed at the end!
- Rumor has it: In this variation, instruct each person to change just one or two words out of the entire phrase and see just how much words get twisted, just like a rumor that gets spread!
The beauty of the game is sharing a bunch of laughs to see how much everything can change from the original source! It also goes to show you that you just can’t believe everything you hear because so much can get lost through that awful grapevine everyone talks about!
Telephone Challenge (ft. MAZE RUNNER: The Scorch Trials)
- All the phrases were stupid like your faceeeeee.NOT FUNNY.
Genre(s) | Children's games |
---|---|
Players | Three or more |
Setup time | None |
Playing time | User determined |
Random chance | Medium |
Skill(s) required | Speaking, listening |
Chinese whispers (Commonwealth English) or telephone (American English) [1] is an internationally popular children's game[2] in which players form a line, and the first player comes up with a message and whispers it to the ear of the second person in the line. The second player repeats the message to the third player, and so on. When the last player is reached, they announce the message they heard to the entire group. The first person then compares the original message with the final version. Although the objective is to pass around the message without it becoming garbled along the way, part of the enjoyment is that, regardless, this usually ends up happening. Errors typically accumulate in the retellings, so the statement announced by the last player differs significantly from that of the first player, usually with amusing or humorous effect. Reasons for changes include anxiousness or impatience, erroneous corrections, the difficult-to-understand mechanism of whispering, and that some players may deliberately alter what is being said to guarantee a changed message by the end of the line.
The game is often played by children as a party game or on the playground. It is often invoked as a metaphor for cumulative error, especially the inaccuracies as rumours or gossip spread,[1] or, more generally, for the unreliability of human recollection or even oral traditions.
Etymology[edit]
As the game is popular among children worldwide, it is also known under various other names depending on locality, such as Russian scandal,[3]whisper down the lane, broken telephone(In Poland), operator, grapevine, gossip, don't drink the milk, secret message, the messenger game, and pass the message among others.[1] In France, it is called téléphone arabe (Arabic telephone) or téléphone sans fil (wireless telephone).[4] In Malaysia, this game is commonly referred to as telefon rosak, and in Greece as spazmeno tilefono (σπασμένο τηλέφωνο) which both translate to broken telephone. In the United States, the game is known under the name telephone – which in this use is never shortened to the colloquial and more common word phone.
Historians trace Westerners' use of the word Chinese to denote 'confusion' and 'incomprehensibility' to the earliest contacts between Europeans and Chinese people in the 17th century, and attribute it to Europeans' inability to understand China's culture and worldview.[5]Using the phrase 'Chinese whispers' suggested a belief that the Chinese language itself is not understandable.[6] Additionally Chinese people have historically been stereotyped by Westerners as secretive or inscrutable.[7] The more fundamental metonymic use of the name of a foreign language to represent a broader class of situations involving foreign languages or difficulty of understanding a language is also captured in older idioms, such as 'It's all Greek to me'.
The game has no winner: the entertainment comes from comparing the original and final messages. Intermediate messages may also be compared; some messages will become unrecognizable after only a few steps.
As well as providing amusement, the game can have educational value. It shows how easily information can become corrupted by indirect communication. The game has been used in schools to simulate the spread of gossip and its supposed harmful effects.[8] It can also be used to teach young children to moderate the volume of their voice,[9] and how to listen attentively;[10] in this case, a game is a success if the message is transmitted accurately with each child whispering rather than shouting. It can also be used for older or adult learners of a foreign language, where the challenge of speaking comprehensibly, and understanding, is more difficult because of the low volume, and hence a greater mastery of the fine points of pronunciation is required.[11]
Variants[edit]
A variant of Chinese whispers is called Rumors. In this version of the game, when players transfer the message, they deliberately change one or two words of the phrase (often to something more humorous than the previous message). Intermediate messages can be compared. What an individual player changes in the message often says something about the player.[according to whom?]
A game of Eat Poop You Cat, starting with 'Only the good die young' and ending with 'The three vikings visit Christ'.
The pen-and-paper game Telephone Pictionary (also known as Eat Poop You Cat) is played by alternately writing and illustrating captions, the paper being folded so that each player can only see the previous participant's contribution.[12] Commercial boardgame versions Telestrations[13] and Cranium Scribblish were both released in 2009. The game has also been implemented online at Broken Picture Telephone, Drawception and other sites.
A translation relay is a variant in which the first player produces a text in a given language, together with a basic guide to understanding, which includes a lexicon, an interlinear gloss, possibly a list of grammatical morphemes, comments on the meaning of difficult words, etc. (everything except an actual translation). The text is passed on to the following player, who tries to make sense of it and casts it into his/her language of choice, then repeating the procedure, and so on. Each player only knows the translation done by his immediate predecessor, but customarily the relay master or mistress collects all of them. The relay ends when the last player returns the translation to the beginning player. The game has been played in the conlang community.[14]
Another variant of Chinese whispers is shown on Ellen's Game of Games under the name of Say Whaaaat?. However, the differences is that the 4 players will be wearing earphones, therefore the players have to read their lips.
See also[edit]
References[edit]
- ^ abcBlackmore, Susan J. (2000). The Meme Machine. Oxford University Press. p. x. ISBN0-19-286212-X.
The form and timing of the tic undoubtedly mutated over the generations, as in the childhood game of Chinese Whispers (Americans call it Telephone)
- ^'Oxford English Dictionary'. Oxford University Press. Retrieved 2008-04-14.
- ^Gryski, Camilla (1998). Let's Play: Traditional Games of Childhood, p.36. Kids Can. ISBN1550744976.
- ^'Téléphone arabe'. fr.wikipedia.org. Retrieved 25 July 2018.[circular reference]
- ^Dale, Corinne H. (2004). Chinese Aesthetics and Literature: A Reader. New York: State University of New York Press. pp. 15–25. ISBN0-7914-6022-3.
- ^Ballaster, Rosalind (2005). Fabulous Orients: fictions of the East in England, 1662–1785. Oxford University Press. pp. 202–3. ISBN0-19-926733-2.
The sinophobic name points to the centuries-old tradition in Europe of representing spoken Chinese as an incomprehensible and unpronounceable combination of sounds.
- ^Young, Linda W. L. (1994-05-26). Crosstalk and Culture in Sino-American Communication. Cambridge University Press. ISBN9780521416191.
- ^Jackman, John; Wendy Wren (1999). 'Skills Unit 8: the Chinese princess'. Nelson English Bk. 2 Teachers' Resource Book. Nelson Thornes. ISBN0-17-424605-6.
Play 'Chinese Whispers' to demonstrate how word-of-mouth messages or stories quickly become distorted
- ^Collins, Margaret (2001). Because We're Worth It: Enhancing Self-esteem in Young Children. Sage. p. 55. ISBN1-873942-09-5.
Explain that speaking quietly can be more effective in communication than shouting, although clarity is important. You could play 'Chinese Whispers' to illustrate this!
- ^Barrs, Kathie (1994). music works: music education in the classroom with children from five to nine years. Belair. p. 48. ISBN0-947882-28-6.
Listening skills:..Play Chinese Whispers
- ^For example, see Hill, op. cit.; or Morris, Peter; Alan Wesson (2000). Lernpunkt Deutsch.: students' book. Nelson Thornes. p. viii. ISBN0-17-440267-8.
Simple games for practising vocabulary and/or numbers: .. Chinese Whispers: ..the final word is compared with the first to see how similar (or not!) it is.
- ^Jones, Myfanwy (4 November 2010). 'Parlour Games for Modern Families'. Penguin Adult – via Google Books.
- ^'Eat Poop You Cat: A silly, fun, and free party game'. annarbor.com. Retrieved 17 March 2018.
- ^http://www.kneequickie.com/kq/Polyglottal_Telephone
External links[edit]
- Broken Picture Telephone, an online game based on Chinese Whispers; recently re-activated.
- Drawception, another online game which uses the concept.
- Chinese Whispers, explains the game and offers some examples.
- Global Gossip Game, a game of Gossip that passes from library to library around the world on International Games Day @ your library.
- The Misemotions Game, a variation of the Chinese Whispers where participants have to properly convey emotions instead of text messages.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Chinese_whispers&oldid=892930876'
This group exercise can be used to explain the communication process, speaking effectiveness, listening effectiveness, perception, noise, distortion in communication, loss in communication, need for dialogue and feedback etc.You, as a workshop facilitator or the program leader, will divide the entire participants into small groups; each group consisting of around 7 to 10 members. Select the participants randomly to form groups. Suppose there are a total of 21 participants and you wish to form three groups of 7 each, then ask the first person nearest to you to shout out serial number 1, the person next to him shouts 2, the third person shouts 3. The fourth person will start his serial as 1 again and the next two will say 2 and 3. This way all the participants will repeat 1, 2 and 3. Then ask the persons with serial number 1 to form group number 1, the persons with serial number 2 to form group number 2 and the persons with serial number 3 to form group number 3.
Members of each small group will sit together in a circle, as a group.
Draft out a message of three to five sentences. Give one member of each group this written message. This member will read the message once and make a mental note of it. Then he will call another member of his group and narrate the same message in such a manner that the rest of the group members cannot hear what he is saying. The second member cannot have a dialogue with the first person or cannot give any feedback. The second member will just make a mental note of it and pass on the same to the third member. This process will continue till the last member of each group receives the message. This process will be administered by each group.
The last member of each group will note down the message on his note pad.
The last member of each group will read out for the benefit of entire participants group what he has noted down.
You as the the program facilitator will readout or show them the original message.
Each participant will now analyze what was his understanding of the message and what did he transmit. How did it compare with the contents of the original message? What were the reasons for any difference he experienced.
Participants will share their analysis in the group and you- the program facilitator will sum up with your own analysis and observations.
You can order the following books on 'management games and icebreakers' as printed books and eBooks from Amazon online:
- Classic Management Games, Exercises, Energizers and Icebreakers
- Classic Management Games, Exercises, Energizers and Icebreakers (Volume 2)
- Classic Team Building Games, Exercises, Energizers and Icebreakers
- 101 Classic Management Games, Exercises, Energizers and Icebreakers
Additional Reading Opportunities
Alphabetic List of of Management Topics and Their Site URLs
(The term 'management' here does not limit itself to just about business management but it encompasses management of all kinds of things like life management, home management, family management, health management, travel management, food management and so on).
Home Pages for All the Topics
1. (Home Pages for Brief Introduction to All the Business Management Topics) http://management-universe.blogspot.com/, http://management-universe-enotes.blogspot.com/ and http://shyam.bhatawdekar.com
2. (Home Page for All General and Psychological Counseling) http://counselingfamily.blogspot.com/
3. (Home Page for All Home Tips: Home and Family Management) http://home-tips-tricks.blogspot.com/
4. (Home Page for All Products: Products Knowledge Management) http://products-all.blogspot.com/
Topics Starting with Numbers
(5S Housekeeping) http://5s-housekeeping.blogspot.com/
(5S Housekeeping at Home: Home Management) http://5s-housekeeping-home.blogspot.com/
Topics Starting with Alphabets
A
(ABC Analysis or Pareto Analysis or 80/20 Rule) http://abc-pareto-analysis.blogspot.com/ or http://shyam.bhatawdekar.net/index.php/2011/07/20/abc-analysis-or-pareto-analysis/
(Activity Based Costing- ABC) http://activitybased-costing.blogspot.com/
(Advertising) http://advertising-mass-communication.blogspot.com/
(Anecdotes in Management) http://management-anecdotes.blogspot.com/
(Anger Management) http://controlling-anger.blogspot.com/
(Articles, blogs and knols of Shyam Bhatawdekar: Home Page) http://writings-of-shyam.blogspot.com/
(Assertiveness) http://assertiveness-skill.blogspot.com/
(Assessment Centers) http://assessment-centers.blogspot.com/
(Authentic and Free Management Notes) http://authentic-management-notes.blogspot.com/
(A to Z of Management Systems) http://a-z-management-systems.blogspot.com/
(A to Z of Quality Techniques) http://a-z-quality-techniques.blogspot.com/
B
(Balanced Scorecard) http://balanced-scorecard-system.blogspot.com/
(Basic Statistics) http://statistics-basic.blogspot.com/
(Behavioral Safety) http://behavioral-safety.blogspot.com/
(Benchmarking) http://benchmarking-system.blogspot.com/
(Body Language or Non-verbal Communication) http://body-language-communication.blogspot.com/
(Books- Best Books) http://best-book-list.blogspot.com/
(Books- Best Management Books) http://best-management-books.blogspot.com/
(Boundaryless) http://shyambhatawdekar.blogspot.com/
(Brainstorming) http://brainstorming-technique.blogspot.com/
(Branding- Personal/Professional Branding http://professional-branding.blogspot.com/ or http://shyam.bhatawdekar.com/
(Business Ethics and Ethics in Management) http://business-management-ethics.blogspot.com/
(Business Plan) http://business-plan-preparation.blogspot.com/
(Business Process Reengineering- BPR) http://business-process-reengineering-bpr.blogspot.com/
C
(Career Planning within Organizations) http://organizational-career-planning.blogspot.com/
(Case Method) http://case-method.blogspot.com/
(Case Studies in Management) http://corporate-case-studies.blogspot.com/
(CEO Roles, Qualities and Competencies) http://ceo-qualities.blogspot.com/
(Change Management) http://manage-change.blogspot.com/
(Child Development: Stories for Children) http://stories-children.blogspot.com/
(Children’s Behavior Problems: Family Management) http://child-behavior-problems.blogspot.com/
(Coaching) http://coaching-skill.blogspot.com/
(Communication) http://communication-for-business.blogspot.com/
(Competencies- Life Management) http://shyam-bhatawdekar.blogspot.com/
(Competency Matrix/Competency Mapping: Success by Building Competencies/Skills) http://competency-matrix-mapping.blogspot.in/
(Competency Mapping) http://competency-map.blogspot.com/
(Competency Matrix) http://competency-matrix.blogspot.com/
(Conflict Management) http://manage-conflict.blogspot.com/
(Corporate Governance) http://corporate-governance-policy.blogspot.com/
(Cost Management) http://cost-management-control.blogspot.com/
(Cost of Quality- COQ) http://cost-of-quality.blogspot.com/
(Counseling at Workplace)http://counseling-skill.blogspot.com/
(Counseling: Psychological) http://counselingfamily.blogspot.com/
(Creativity- Out of Box Articles) http://wow-idea.blogspot.com/
(Creativity and Innovation) http://creativity-management.blogspot.com/
(Critical Thinking skills) http://critical-thinking-skills.blogspot.com/
(Cross Cultural Etiquette and Manners) http://cross-cultural-etiquette.blogspot.com/
(Customer Orientation) http://customer-orientation.blogspot.com/
(Customer Relationship management- CRM) http://customer-relationship-crm.blogspot.com/
D
(Daily Management) http://daily-management.blogspot.com/
(Decision Making) http://decision-making-role.blogspot.com/
(Delegation) http://delegation-skill.blogspot.com/
(Democracy) http://democracy-liberation.blogspot.com/
(Design for Manufacture) http://design-for-manufacture.blogspot.com/
(Dining Etiquette and Table Manners) http://dining-manners.blogspot.com/
(Discipline at Work) http://discipline-at-work.blogspot.com/
(Design for Manufacture) http://design-for-manufacture.blogspot.com/
(Dining Etiquette and Table Manners) http://dining-manners.blogspot.com/
(Discipline at Work) http://discipline-at-work.blogspot.com/
E
(Effectiveness and Efficiency) http://effectiveness-efficiency.blogspot.com/
(Effectiveness Management: HSoftware) http://humansoftware.blogspot.com/
(Efficiency Techniques: Work study: Motion and Time Study) http://work-study-measurement.blogspot.com/
(Efficient Work Methods or Practices) http://efficient-work-methods.blogspot.com/
(Email Etiquette) http://email-etiquette-manners.blogspot.com/
(Emotions) http://emotion-feeling.blogspot.com/
(Emotional Intelligence) http://emotional-quotient-intelligence.blogspot.com/
(Empowerment) http://employee-empowerment.blogspot.com/
(Enterprise Resource Planning- ERP) http://erp-management.blogspot.com/
(Entrepreneurship and Entrepreneur) http://entrepreneurship-entrepreneur.blogspot.com/
(Entertainment Management- English Movies) http://popular-movies.blogspot.com/
(Entertainment Management- Hindi Movies) http://hindi-movies-choice.blogspot.com/
(Executive Etiquette and Manners) http://executive-manners.blogspot.com/
(Exit Interview) http://exit-interview.blogspot.com/
F
(Financial Ratios and Financial Ratio Analysis)http://financial-ratios.blogspot.com/
(Financial Services) http://finance-related-services.blogspot.com/
(Free and Authentic Notes on Management) http://authentic-management-notes.blogspot.com/
(Functions of Management) http://functions-of-management.blogspot.com/
(Food Management: Recipes, Easy to Cook) http://easytocook-recipes.blogspot.com/
(Food Management: Recipes, Exotic)http://tastetherecipes.blogspot.com/
G
(Games and Icebreakers for Trainers) http://training-games.blogspot.com/
(GembaKaizen) http://gemba-kaizen-improvement.blogspot.com/
(General Knowledge Management- GK) http://general-knowledge-gk.blogspot.com/
(General Knowledge Management- Top 5/Top 10 of Everything) http://top-five-everything.blogspot.com/
(Genuine Professional- Long Article) http://professional-genuine.blogspot.in/
(Global Mindset) http://global-mindset.blogspot.com/
(Goal/Target Setting) http://goal-target-setting.blogspot.com/
(Good Boss) http://good-boss.blogspot.com/
(Great Professional) http://professional-genuine.blogspot.in/
(Group Discussion) http://group-discussion-gd.blogspot.com/
(Group Discussion for Job Seekers and Students) http://group-discussion-gd.blogspot.com/
(Group Dynamics) http://group-dynamics-process.blogspot.com/
H
(Health and Safety Management)http://safety-health-management.blogspot.com/
(Health Management- Cholesterol Control) http://controlling-cholesterol.blogspot.com/
(Health Management- Homeopathy) http://homeopathy-medicines.blogspot.com/
![Silly phrases for telephone game Silly phrases for telephone game](/uploads/1/2/3/7/123738528/334457297.jpg)
(Health Management- Quit Smoking) http://quit-smoking-plan.blogspot.com/
(Health management- Swine Flu and Its Prevention) http://swine-flu-precaution.blogspot.com/
(Health Management- Walking) http://walking-plan.blogspot.com/
(How to Be a Good Boss?) http://good-boss.blogspot.com/
(How to Get Promoted?) http://get-promoted.blogspot.com/
(How to Save Money?) http://save-money-ideas.blogspot.com/
(How to Save Money?- Long Comprehensive Article) http://manage-moneysaving.blogspot.in/
(Home Management- Home Page for All Home Tips) http://home-tips-tricks.blogspot.com/
(HR Dynamics) http://hrm-dynamics.blogspot.com/
(HR Strategies and Functions) http://strategic-functions-hrm.blogspot.com/
(Human Capital Architecture) http://human-capital-architecture.blogspot.com/
(Human Relations) http://human-relations-aspect.blogspot.com/
(Human Resource Management- Comprehensive Coverage of HRM) http://human-resource-management-hrm.blogspot.com/
(Human Resource Planning) http://human-resource-planning.blogspot.com/
Pass The Message Game Mechanics
(Human Software- HSoftware) http://human-software-hsoftware.blogspot.com/
I
(I Am Liberated- Life Management) http://i-am-liberated.blogspot.in/
(I Am OK, You Are OK)http://life-positions.blogspot.com/
(Icebreakers and Energizers) http://management-games-icebreakers.blogspot.com/
(Internal Motivation or Self Motivation) http://internal-motivation.blogspot.com/
(Interpersonal Relations) http://interpersonal-relations.blogspot.com/
(Interview Skills) http://interviewing-skill.blogspot.com/
(Interview Preparation for Job Seekers) http://interview-preparation-jobs.blogspot.com/
(Interview Questions) http://interview-question-bank.blogspot.com/
J
(Johari Window) http://johari-window-model.blogspot.com/
(Just in Time Management- JIT) http://just-in-time-management.blogspot.com/
K
(Kaizen) http://kaizen-improvement.blogspot.com/
(Knowledge Management) http://knowledge-management-initiative.blogspot.com/
L
(Lead Time Management) http://lead-time-management.blogspot.com/
(Leadership) http://lead-max.blogspot.com/ and http://shyam.bhatawdekar.com
(Lean Enterprise) http://lean-organization.blogspot.com/
(Learning Organization) http://learning-organization-profile.blogspot.com/
(Life Management- Latest HSoftware Model) http://life-effectiveness.blogspot.in/
(Life Management- I Am Liberated; Freedom from Shackles and Burdens) http://i-am-liberated.blogspot.in/
(Life Management: Success in Life) http://success-complete.blogspot.in/
(Life Management: My Exotic Dream: World Peace and Other Good Things of Life)
(Life Positions and OKness) http://life-positions.blogspot.com/
(Life Skills) http://life-skills-competencies.blogspot.com/
(Listening) http://listen-skills.blogspot.com/
M
(Management Anecdotes) http://management-anecdotes.blogspot.com/
![Pass The Message Game Sentence Pass The Message Game Sentence](/uploads/1/2/3/7/123738528/653098037.png)
(Managenent Books- Best Books) http://best-book-list.blogspot.com/
(Management Book- Best Books) http://best-management-books.blogspot.com/
(Management Games, Management Exercises, Icebreakers and Energizers)http://management-games-icebreakers.blogspot.com/
(Managing Life- Freedom from Shackles and Burdens) http://i-am-liberated.blogspot.in/
(Management in Life, Profession, Family and Society) http://life-effectiveness.blogspot.in/
(Management Information System- MIS) http://management-information-system-mis.blogspot.com/
(Managing/conducting Meetings) http://managing-meetings.blogspot.com/
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(Marginal Utility) http://marginal-utility-concept.blogspot.com/
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The Telephone game is a real entertainer for you and your friends or family. You don't need cards, boards, paper, pencil, or any other physical object to play it. The only thing you need to do is include as many people as you can; the more the merrier. Plentifun provides quick instructions to play the game. Take a look!
Last Updated: May 31, 2018
- Do not ask a person to repeat the phrase.
- Don't purposely communicate the wrong phrase as doing so would ruin the fun.
The Telephone game is popularly referred to as 'Chinese Whispers', 'Broken Telephone', or 'Pass the Message'. The term Chinese Whispers has been considered offensive as it denotes sheer confusion and can be misinterpreted as the Chinese language being incomprehensible. This inability of comprehension of a language is also seen in another idiom, 'It's all Greek and Latin to me!'.
So let's be on the safer side and simply call the game Telephone or Broken Telephone. The game is meant for settings involving a lot of people, like parties, or as a fun activity in school. The game pairs really good with kids as they are more likely to make audition errors, which is the sole intent of the game. The object of the game is to pass on a message from one person to the other via several others.
Let's begin with the Broken Telephone game rules, and then move on to some examples of humorous phrases that can be used to make the game more funny.
- To play the Telephone or the Broken Telephone game, there should be a minimum of 6-8 heads. Try including as many people as you can as it will make the game more fun and entertaining.
- Make everyone stand in a straight line. For bigger groups, even a circular arrangement would work.
- Start the game by whispering a word or preferably a phrase in the ear of the person standing next to you. Try whispering as softly as possible to avoid any other person from hearing it. Let's assume that the phrase whispered is 'bananas are better than biscuits.'
- The next person whispers whatever he/she heard to the person standing next to him, and the game continues in this fashion until the last person receives the phrase.
- The fun actually begins when each person hears and communicates a different version of the original phrase to the next person. So for instance, the third or fourth person might have heard 'bananas are bitter than biscuits', and till it reaches the last person, it could have been something like this, 'bandannas are butter and lipsticks.'
- The first and the last person say aloud the original and modified phrase, respectively. In most cases, both the phrases have no connection at all, especially the last phrase being completely weird and funny, getting a hearty laugh out of everyone.
- I'd love eating toasted cheese and tuna sandwiches.
- The quick brown fox jumps over the lazy dog and says hello to the cat.
- The angry birds ate candy and crushed the subway surfer.
- A pink pig and a pesky donkey flew a kite at night.
- Rabbits rumble, giants grumble, dogs bark in the dark, and wolves woo in the blue.
- Wednesday is the hump day, but is the camel happy about it.
- Alex the Alsatian ate eleven Éclairs in the evening with an Espresso.
- The Martians invested in shares when the NASDAQ dropped several feet.
- Roger racketed seventeen balls against Sylvester alone.
- Bob the builder rented Oswald's apartment and borrowed Noddy's car.
Grade Level: 6th -8th; Type: Social Science
This project will explore how messages get lost from person to person. Using the telephone game and a voice recorder we can hear the progression from the original message to the final message.
- At what point(s) does the message deviate from the original?
- Does deviation increase with an increase in participants?
- Are some messages more memorable than others?
Before the days of computers and audio recording people would communicate through letters. However, only the wealthy, educated class had the means and intellect to write. Stories were often passed down through oral traditions from generation to generation. When the stories were written among the latter generations variations within those stories began to appear. Like in the classic game, “Telephone” players are given a phrase and are told to pass it down the line to the next person. At the end of the line the message is often transformed from the original. In this project we will track the progression of the message as it travels through the “telephone line.”
- Voice Recorder - Available at department stores, electronic stores.
- iPod voice recorder attachment
- Find 5-20 subjects to participate in your game of telephone.
- You should designate an order so participants know who to tell the message to next.
- Come up with your messages:
- Sentence with many numbers.
- Famous Quote
- Phone Number
- Sentence with many colors.
- Give each participant the rules:
- The experimenter will tell the 1st participant the message and recording the message at the same time. The experimenter will then state the time.
- Experimenter turns on the recorder & tells the message to the participant: 'Four out of forty people who live on 5th street moved to in on Jan. 24, 2010.' The experimenter continues to record and states the time, '10:05am'.
- The first participant will pass along the message in the same way, recording and stating the time.
- Include instructions on how to operate the voice recorder.
- Participants are not allowed to write down any part of the message.
- The message can only be repeated if the listener could not hear the message clearly the first time. Participants cannot ask to have the message repeated to help them remember the message.
- Participants may not listen to the voice recordings.
- The experimenter will tell the 1st participant the message and recording the message at the same time. The experimenter will then state the time.
- Start with 5 people.
- Relay the 1st message.
- Once the telephone line is complete have the last person return the voice recorder to the experimenter.
- Did the message change?
- Repeat Steps 5-7 with 10 people, 20 people.
- Repeat steps 4-8 with the other messages.
- Organize your data in a chart. NameTimeMessage
1
Jack9:00amSue is going to …2
Jill9:35amSue is going to…3
John10:05amSue went to…4
Jane11:00amSue was going to…5
Joe12:15pmSue was going to…
Terms/Concepts: Telephone/Grapevine/Whisper Down the Lane Game; Oral Traditions vs. Written Traditions; Short Term Memory
References:
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